Team-based software/system development in a vertically-integrated project-based course

Randal Abler, Ed Coyle, Agrita Kiopa, Julia Melkers

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Citations (Scopus)

Abstract

We use per-student virtual machines to allow new students to configure servers, thus enabling them to develop an understanding of the complex eStadium system. The outcomes include: student learning as the per-student virtual machines progress into software development and production machines supporting the eStadium game-day environment; the teamwork and leadership skills that evolve as students progress from initial learning to leadership roles in the creation of sophisticated applications; guidelines for instructors mentoring students through the process of building and maintaining a working production system; and, parallels with best-practice software and system development in industry. The use of peer-evaluations and social-network studies enable us to determine how the students interact with and learn from each other across years (sophomores through seniors). This cross year, cross experience-level learning process is essential for maintaining the technical and team continuity of the project. It also prepares students in a very realistic way for the software-development process in industry.

Original languageEnglish
Title of host publication 2011 FRONTIERS IN EDUCATION CONFERENCE (FIE)
PagesT3F-1-T3F-7
DOIs
Publication statusPublished - 2011
Externally publishedYes
Event41st Annual Frontiers in Education Conference: Celebrating 41 Years of Monumental Innovations from Around the World, FIE 2011 - Rapid City, South Dakota, United States
Duration: 12 Oct 201115 Oct 2011

Publication series

NameProceedings - Frontiers in Education Conference, FIE
ISSN (Print)1539-4565

Conference

Conference41st Annual Frontiers in Education Conference
Country/TerritoryUnited States
CityRapid City, South Dakota
Period12/10/1115/10/11

Keywords*

  • peer-based learning
  • project-based learning
  • software development
  • virtual machines
  • VIP program

Field of Science*

  • 5.9 Other social sciences
  • 5.3 Educational sciences

Publication Type*

  • 3.1. Articles or chapters in proceedings/scientific books indexed in Web of Science and/or Scopus database

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